﻿ Year 3 | Butlers Court School

Year 3

WELCOME TO YEAR 3

Meet the Year 3 Team:

Miss Archer - 3BA Class Teacher

Miss Nagle - 3RN Class Teacher

Mrs Cantwell - Wilkinson - Lead Teacher

Mrs Woodroffe - Music and Maths Teacher

Mrs Habgood - Art Teacher

Teaching Assistants: Mrs Boyce and Mrs Williams

Half Term Overviews

HOMEWORK SCHEDULE

Daily:

• Practice times tables
• RMEasimaths sessions Monday, Tuesday and Wednesday at 8.30am in the ICT suite if required.

Monday:

• Book change
• Spelling homework set and due in school

Tuesday:

• Maths homework due in school

Wednesday:

• Book change

Thursday:

• Maths homework set

Friday:

• Homework set (maths/literacy/topic/project)
• Book change

TIME FACTS

1 millennium = 1000 years

1 century = 100 years

1 year = 12 months or 52 weeks or 365 days

1 leap year (every 4th year) = 366 days

1 week = 7 days

A fortnight =  2 weeks or 14 days

1 day = 24 hours

1 hour = 60 minutes

1 minute = 60 seconds

30 days hath September,

April, June and November,

All the rest have 31,

Except in February alone

which has but 28 days clear

and 29 in each leap year.

Don't forget:

• On an analogue clock the short hand shows the hour and the long hand shows the minutes.
• pm is between midnight and midday
• am is between midday and midnight
• On the 24 hour clock, midnight is 00:00 and midday is 12:00

CRACKING TIMES TABLES

I'm sure we all remember standing up, chanting tables at school (I know, I do!).  Learning by rote is one strategy, but there are also other activities we can do with children to help them learn their tables.

Here are some strategies that you could try at home to help children with their tables.   We hope you find it useful.

Rhyme Time!

Silly rhymes can help children learn tricky tables, eg

8 x 8 = 64       He ate and ate and was sick on the floor, 8 times 8 is 64.

3 x 3 = 9         Swing from tree to tree on a vine, 3 times 3 is 9.

7 x 7 = 49       Seven times seven is like a rhyme, it all adds up to 49.

One less = nine!

This is a strategy for learning the 9 x table.  The key to it is that for any answer in the nine times table, both digits add up to 9.  Try it and see!

1. Subtract 1 from the number you are multiplying by, eg 7 x 9, one less than 7 is 6.
2. This number becomes the first number in the answer:  7 x 9 = 6__
3. The two numbers in the answer add up to 9 so the second number must be 3:  7 x 9 = 63

9 x table on your fingers!

2. For 9 x 4 bend your 4th finger down (like the picture)
3. You have 3 fingers in front of the bent finger and 6 after the bent finger.  Thus, the answer must be 36!
4. The technique works for the 9 times table up to 10. Bingo!

This game will need 2 players.

Make a grid of six squares on a piece of paper and ask your child to write a number in each square from the target tables.  Give them a question and if they have the answer, they mark it off.  First one to mark off all their numbers is the winner!

Looking for patterns

Being able to spot the patterns in numbers is an important skill and can also help with learning times tables.  Children can investigate these multiplication rules:

• odd number x odd number = odd number (eg 3 x 5 = 15)
• even number x even number = even number (eg 4 x 6 = 24)
• odd number x even number = even number (eg 3 x 6 = 18)

Flash Cards

Once children know the times table facts in order, they can use flash cards (a pack of cards will suffice if you don't have flash cards, or you can make some) to practice the facts out of order.  They could just use them to answer questions, or for an extra challenge, try it against the clock!

Flash cards could also be stuck around the house to help children learn the facts!

Websites

https://www.timestables.co.uk/

This website has speed tests and games which some children may find fun.

Tricky Sixes

Six times tables can be tricky to learn.  One helpful trick is that in the 6 times tables, when you multiply an even number by 6, they both end in the same digit:

x 6 = 12

x 6 = 24

x 6 = 36

x 6 = 48

Double, Double!

A quick trick for learning the fours is just to double, double.  Double the number and then double it again.

eg  3 x 4    double 3 is 6, double 6 is 12          3 x 4 = 12

See if you can use this method with other times tables.

Sing a Song of Tables!

Singing tables can be a really good way for the children to learn.  CDs are available to buy, or you can access these on YouTube (remember it is best to supervise your children if they are watching YouTube), or you could just make up your own to a known tune!

Speed Tables!

Time challenges can be a really good way of helping times tables become automatic.  Here are some ideas:

• Measuring the time it takes to write the tables, then trying to beat the time.
• Seeing how many times you can write that table (or even 1 calculation) in 1 minute.
• Race/challenges against other people.

Superfingers!

This game is for 2 players!

The game is basically a version of rock, paper, scissors but with numbers.  Two players count to 3 and then make a number using their fingers.

For example, player 1 holds up 8 fingers and player 2 holds up 5 fingers.

Both players then have to multiply both numbers together (eg 8 x 5) and the quickest wins.

Multiplication Snap!

You will need a deck of playing cards for this game!

1. Flip over the cards as though you are playing snap.
2. The first to say the fact based on the cards turned over, eg player a turns over a 3 and player 2 turns over a 6 - the quickest to say 18, gets the cards.
3. The person to get all of the cards wins!

Times Table Square!

Draw a 10 x 10 grid.  Write 1 to 10 above the columns and 1 to 10 down the side.

Choose a times table and get the child to fill in the answers as quickly as possible.   Choose another times table until you have completed the Times Table Square.

1 2 3 4 5 6 7 8 9 10
1
2
3
4
5
6
7
8
9
10

and remember to ...

KEEP CALM

and learn your

TIMES TABLES!

LEVELS

The content of the levels is as follows:

 Level Times tables tested Number of questions 1 2 10 2 2,10 15 3 2,10,5 20 4 2,10,5,4 25 5 2,10,5,4,8 30 6 2,10,5,4,8,3 35 7 2,10,5,4,8,3,6 40 8 2,10,5,4,8,3,6,9 45 9 2,10,5,4,8,3,6,9,7 50 10 All above up to 12 x 12 50 11 All the above & division 45 12 All the above & division 50 13 All the above up to 12 x 12 60 14 As above plus square numbers and roots 50 15 As above with all tables up to 13 x 13 50 16 As above with all tables up to 14 x 14 60 17 As above with all tables up to 15 x 15 70 18 As above with all tables up to 16 x 16 80 19 As above with all tables up to 17 x 17 90 20 As above with all tables up to 18 x 18 100

Multiplication Strategies

• x 0  -  always equals zero    6 x 0 = 0   100 x 0 = 0
• x 1  -  equals that number    1 x 8 = 8    9 x 1 = 9
• x 2  -  double that number     2 x 4 = 8    10 x 2 = 20
• x 3  -  double and 1 more group    3 x 11 = 3 x 10 + 3 = 33    3 x 2 = 6
• x 4  -  double, double     4 x 2 = 8      4 x 20 = 40
• x 5  -  count by fives     5 x 10 = 50     5 x 8 = 40
• x 6  -  count by fives and 1 more group   6 x 8 = 5 x 8 + 8 = 48
• x 7  -  count by fives, add the double  7 x 10 = 70    7 x 8 = 56
• x 8  -  double, double, double    8 x 12 = 96    8 x 6 = 48
• x 9  -  count by tens, take away a group  9 x 8 = 72      9 x 4 = 36
• x10 -  count by tens    10 x 5 = 50     10 x 10 = 100
• x11 -  count by tens and 1 more group  11 x 11 = 121    6 x 11 = 66
• x12 -  count by tens, add the double   12 x 5 = 60    12 x 12 = 144

Learning multiplication strategies can help with larger times tables, for example:

x 13  -  times by 12 and add 1 more group  (2 x 13 = 2 x 12 + 2 = 26)

x 14  -  count by sevens and double   (3 x 14 = 3 x 7 x 2 = 42)

and so on.

See if you can work out some of your own.